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Gamety Clicker

Telegram clicker for distribute GTY tokens during the Airdrop phase

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Client

Germany

Description

Gamety Clicker is a casual game in the tapping genre, which is an original interpretation of the concept similar to NotCoin, but with its own unique gameplay. Initially, the project was created as a platform for distributing cryptocurrency tokens between players through Airdrop. However, during the development process, we added a referral system, quests, game campaigns, and in-app purchases to ensure deeper user engagement and a more diverse gaming experience.

What was the purpose of this project

Create an effective token mining system to attract more users, achieve marketing goals, and determine the number of tokens to be distributed to players as part of the Airdrop promotion.

What challenges we faced

During the development of the project, we encountered challenges in various areas:

  1. Development of a platform concept, clicker for Airdrop distribution and monetization
  2. Economics, Balance, and a Prototype Telegram Game
  3. Design and art for Telegram games
  4. Telegram bot with leaderboard and referral program function
  5. Promo landing page for the demonstration of the Gamety project
  6. The Clicker game
  7. Integrating monetization into the game
  8. Integrating the marketing system into the game
  9. Backend development
Technologies

Unity/C#, Vue.js, Python, Figma

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Play, earn and participate in Airdrop — all in one click with Gamety Clicker!

Concept and economics

As part of the development of the Gamety Clicker project, a game concept and internal economy have been created that allows users to accumulate gold coins and experience points for 10 million players within 3-4 months. These resources are intended to be converted into GTY tokens and distributed among players through an Airdrop system.

When creating the economic model, we carefully considered key gameplay elements such as character progression, development of character parameters and passive abilities, as well as increasing difficulty of opponents and other game features. The economic model was optimized using coefficients that can be adjusted in the admin panel to ensure balance and sustainability over the lifetime of the project.

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Landing page

The landing page was created in 4 copies to find the most effective brand and develop a project development strategy. This is due to the rapid change in trends in the field of on-chain TMA. 
After focusing on the latest design and defining the full concept of the project, a GTY token management system was developed within the Gamety gaming platform.

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Chat bot Gamety

To notify users about important news, a bot has been created that has the functionality contained in a separate service in the backend and has its own administrative panel. When the /start command is entered, an interactive menu opens that guides the user through all the main sections of the bot: profile, referral link, leaderboard, launching the clicker (the Gamety gaming platform hereinafter), the list of games, and other information.

The bot performs user authorization to identify unique users, builds a leaderboard based on the number of referrals each player has, and earns gold coins from the clicker.

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Gamety Clicker

A clicker is a game project based on Unity that has an economy and balance system based on the project's tokenomics.

In the game, players must damage the central character by tapping on the screen. Players have three characteristics that affect the game's speed - energy recovery rate, number of gold coins earned, and impact force. The central fighter always has five lives, and after all of them are depleted, a cooldown of three hours occurs. In addition to damage dealt by the player, there are three passive fighters that deal damage to the player. 

These passive fighters deal damage with a certain frequency and strength, and two of them have skills that fully restore the player's energy and activate double damage mode for sixty seconds. After using these skills, a cooldown period of one hour is activated before they can be used again.

The goal of the game is to increase the level of passive players so that they can act as the user. All gold coins accumulated and spent were intended for distributing tokens at the airdrop stage. The experience accumulated and spent was used to distribute vouchers to players for participating in lotteries and events.

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Events

Events or companies are a tool that allow players to motivate each other to complete tasks related to other projects. These projects can include other TMA (Telegram channels), YouTube or X channels, and any other online project.

Under certain conditions, these third-party projects provide a list of links to internet resources that are used in their daily tasks. To participate in an event, players must complete the specified tasks. After the event starts, the players are ranked on a leaderboard based on their accumulated points from the time they joined the event until its start.

In the administrative panel, administrators have the ability to create and manage events. They can specify all the details about each event, including the rules for participating and awarding prizes. Additionally, there is a feature that allows administrators to monitor statistics for each event from the admin panel.

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Tasks

A task system has been implemented for users, which allows them to speed up their gameplay. The main types of tasks include visiting a website, logging in to Twitter, subscribing to another user's Twitter account, adding a prefix to someone's Twitter name, retweeting a post, making a post of their own, joining a Telegram channel, connecting a crypto wallet, and watching an advertisement (after which they can invite friends). 

When completing these tasks, the player could reduce the death cooldown of the main character, as well as restore the player's energy. 

The rewards and the number of tasks were calculated within the framework of the economic balance.

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By submitting your inquiry, you will receive:

  • A consultation with a manager
  • Gathering and formalization of your requirements
  • Recommendations and ideas based on your objectives
  • A commercial proposal tailored to your company
  • A final estimate with complete details of the work
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